JentooACT®

ACT® · Math: Statistics and Probability — Inference, Probability, and Counting

Probability When the Sample Space Is Not Given

When a probability question doesn't list the outcomes for you, your first job is to build the sample space yourself, usually with a tree diagram or an organized list, before you ever count favorable outcomes.

Most probability questions you can solve in one step are secretly two questions. The real work is figuring out what the full set of equally likely outcomes even is. Once you have that, dividing favorable outcomes by total outcomes is the easy part. The trap is rushing to that division before you've pinned down the sample space correctly, which means you count the wrong total, the wrong favorable cases, or both.

Build the sample space by hand when none is given. For two dice, list ordered pairs: (1,1), (1,2), (1,3), and so on through (6,6), giving 36 total outcomes, since each die has 6 faces and the draws are independent. A tree diagram works the same way for multi-stage situations: each branch is a choice, and following every path to its end gives you every outcome. For something like coin flips or drawing cards in sequence, write out the stages one at a time rather than trying to picture the whole thing at once.

Drawing without replacement changes the sample space between stages, and this is where the topic connects to conditional probability and independence. If a bag has red and blue marbles and you draw one without putting it back, the second draw happens from a smaller bag: one fewer marble overall, and one fewer of whichever color came out first. That means the two draws are not independent, and you cannot just multiply the same fraction twice. This idea of a shrinking, changing sample space also sets up expected value and more advanced counting, where keeping track of exactly what's left at each stage is the whole game.

Key terms

sample space
the complete list of all possible outcomes for a given situation.
tree diagram
a branching picture that lays out every possible sequence of choices stage by stage.
without replacement
a drawing process where removed items are not put back, so later draws come from a smaller set.
independent events
events where the outcome of one does not change the probability of the other.
favorable outcomes
the outcomes in the sample space that satisfy the condition the question asks about.

Watch it explained

  1. How it worksHow do you build a sample space nobody handed you, using a tree or an organized list?
  2. How it worksWalk me through counting outcomes when a question describes a situation but never lists the possibilities.
  3. Worked exampleFind the probability that the sum of two fair number cubes comes out 8 or more.
  4. Going furtherWhat happens to a sample space when a marble is drawn and not replaced before the second draw?

Check yourself

Your turneasy1 of 3
Two fair number cubes are rolled. Find the probability that the sum comes out 10 or more.

End of topic.