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ACT® · Math: Functions — Trigonometric Functions

From Right-Triangle Ratios to the Unit Circle (F 704)

On a circle of radius 1, cosine is the x-coordinate and sine is the y-coordinate of the point at angle d. That definition works at every angle, not just the ones that fit inside a triangle.

Right-triangle trig only works for angles between 0 and 90 degrees, because that's all a triangle allows. The unit circle fixes that. Draw a circle of radius 1 centered at the origin, and let a point travel counterclockwise from (1, 0) by an angle d. That point's coordinates ARE (cos d, sin d), by definition. For angles under 90 degrees this matches the old triangle ratios exactly, since dropping a vertical line from the point to the x-axis builds a right triangle with hypotenuse 1. But now d can be 150 degrees, 210 degrees, even 700 degrees, and the point still lands somewhere with a definite x and y.

Because the circle has radius 1, every point on it satisfies x2 + y2 = 1, so cos2(d) + sin2(d) = 1 always. That's why sine and cosine never leave the interval from -1 to 1: they're coordinates on a circle of radius 1, and no coordinate on that circle can exceed 1 or drop below -1 in absolute value. The sign of each coordinate just tracks which quadrant the point sits in. In the third quadrant, both x and y are negative, so both sine and cosine are negative there, even though the angle itself is a perfectly ordinary positive number like 210 degrees.

This is the hinge that connects triangle trig to everything after it: radians, the sine wave, identities, and the Law of Sines and Law of Cosines all build on angles defined this way. Once sine and cosine are coordinates of a moving point, letting that angle grow past 360 degrees or trace out a full revolution is what generates the wave pattern you graph next.

Key terms

Unit circle
A circle of radius 1 centered at the origin, used to define sine and cosine for any angle.
Reference angle
The acute angle between the terminal side of an angle and the x-axis, used to find trig values from a known triangle.
Quadrant
One of the four regions the coordinate plane is divided into, which determines the signs of sine and cosine.
Terminal side
The final position of a ray after rotating from the positive x-axis by a given angle.

Watch it explained

  1. How it worksHow does a point travelling around a circle of radius 1 make cosine its x-coordinate?
  2. How it worksWalk me through why sine and cosine can never escape the interval from -1 to 1.
  3. Worked exampleFind sin(150 degrees) and cos(150 degrees) using the unit circle and a reference angle.
  4. Common mistakeWhy doesn't a negative sine value mean the angle itself is negative?

Check yourself

Your turneasy1 of 3
A point sits on the unit circle at an angle of 149 degrees, measured counterclockwise from the positive x-axis. Find its y-coordinate, rounded to three decimal places.

End of topic.