AP® Human Geography · Unit 6 · Topic 6.4

The Gravity Model of Interaction

The gravity model predicts how much two places interact by multiplying their populations together and dividing by the distance between them squared. Bigger and closer means more interaction.

Borrowed straight from physics, the gravity model says interaction between two places works like gravitational pull: bigger masses attract more, and pulling apart weakens the attraction fast. In geography, population stands in for mass. The formula is interaction = (population 1 x population 2) / distance2. Multiply the two populations first, since a huge city paired with a tiny town still generates a lot of potential interaction. Then divide by distance squared, not just distance, because the squaring makes far-apart places drop off in interaction much faster than near ones. That squared term is why a city 900 km away loses out so badly to one only 400 km away, even if the far one is bigger.

The model is used to predict things like migration flows, commuting, phone calls, trade, or shopping trips between city pairs. It does not give a real count of trips or dollars; it gives a comparative score, useful for ranking which pair interacts more than another. Planners and geographers use it alongside distance decay, the general idea that interaction fades as distance grows, and it pairs naturally with central place theory: bigger places with more services pull in surrounding populations the way the gravity model predicts.

This connects back to the three urban models and Christaller's hexagons earlier in the unit, since all of them are about how city size and spacing shape interaction and service areas. The gravity model gives that intuition a number. Changing the exponent on distance, from 1 to 2 or higher, shows how sensitive the model is to how sharply we assume interaction decays with distance.

Key terms

Gravity model
A formula predicting interaction between two places as their populations multiplied, divided by the distance between them squared.
Distance decay
The general principle that interaction or influence between two places decreases as the distance between them increases.
Interaction score
The comparative numeric output of the gravity model, used to rank pairs of places, not a literal count of trips or trade.
Distance exponent
The power distance is raised to in the model; raising it increases how sharply interaction drops off with distance.

Watch it explained

  1. How it worksHow does the gravity model multiply two populations and divide by the distance squared?
  2. Worked exampleFind the gravity model interaction between Chicago at 2.7 million and Milwaukee at 570,000, 148 km apart.
  3. Worked exampleFind whether Kansas City interacts more with Denver, 900 km away, or St. Louis, 400 km away.
  4. Going furtherWhat happens to predicted interaction when the distance exponent changes from 1 to 2?

Check yourself

Your turn1 of 2
Using the gravity model of interaction, find the predicted interaction score between two cities: City A has a population of 2241 thousand, City B has a population of 754 thousand, and they are 283 km apart. Interaction equals (population 1 times population 2) divided by distance squared.

End of topic.