AP® Music Theory · Unit 2 · Topic 2.12

Texture Devices

Texture devices are the specific tricks composers use to arrange multiple lines against each other, turning block chords into motion, or stacking independent melodies into dialogue.

An Alberti bass takes a plain chord and breaks it into a repeating low-high-middle-high pattern, usually in the left hand of a keyboard piece. The notes are the same as the chord, but spreading them out in time creates rhythmic motion and keeps the harmony sounding alive instead of static. That is the core trick behind most texture devices: they take material that could just sit there and give it a shape that interacts with what else is happening.

Imitation, canon, and countermelody each stack independent lines, but in different relationships. Imitation means one voice enters with a melodic idea and another voice repeats that same idea a few beats later, often at a different pitch level, while the first voice moves on to new material. Canon is strict, continuous imitation: the follower keeps copying the leader exactly, beat for beat, for an extended stretch, like a round. Countermelody is different again: it is a second melody, distinct from the main one, written to fit against it at the same time, without copying it. An ostinato works by repetition rather than imitation. It is a short pattern, rhythmic or melodic, that repeats unchanged while the music above or around it changes freely. That repetition gives the ear a fixed point, so even when harmony and melody shift overhead, the ostinato holds the texture together.

These devices connect directly to how you count independent lines in a texture. Recognizing an Alberti bass, ostinato, imitation, canon, or countermelody is how you explain why a texture sounds thick or thin, and it sets up later questions about identifying how many distinct layers are moving at once.

Key terms

Alberti bass
A broken-chord accompaniment pattern, typically low-high-middle-high, that turns a static chord into rhythmic motion.
Ostinato
A short musical pattern repeated persistently while other lines above or around it change.
Imitation
A technique where one voice restates a melodic idea just introduced by another voice, usually at a different pitch.
Canon
Strict, continuous imitation in which a following voice copies a leading voice exactly for an extended passage.
Countermelody
A secondary melody composed to fit against a main melody at the same time without imitating it.

Watch it explained

  1. How it worksHow do imitation, canon, and countermelody each stack lines in a different relationship?
  2. How it worksWalk me through how an ostinato holds a texture together while everything above it changes.
  3. Worked exampleFind the texture devices at work in a walking bass under a soloist with a doubled melody.
  4. Going furtherWhat changes about a texture when the accompaniment doubles the melody an octave lower?

Check yourself

Your turn1 of 2
A walking bass moves in steady quarter notes outlining the harmony, a soloist improvises a free melodic line above it, and a second instrument doubles that same solo melody an octave higher. Which texture devices are at work here?

End of topic.