JentooPhysics 1

AP® Physics 1: Algebra-Based · Unit 4 · Topic 4.3

Two-Dimensional Collisions

In two-dimensional collisions, momentum is conserved separately along the x-axis and the y-axis, so one vector problem becomes two ordinary one-dimensional problems solved side by side.

Momentum is a vector, so the conservation law applies to each direction independently. If two objects collide at some angle, you don't need a single complicated equation — you need two simple ones. Add up all the x-components of momentum before the collision, set that equal to the sum of x-components after. Do the same for y. Each equation looks exactly like a one-dimensional momentum problem, because that's exactly what it is: the collision's effect on horizontal motion, and its effect on vertical motion, don't interfere with each other.

This is why pool balls flying off at odd angles aren't actually mysterious. Each ball's momentum splits into a north-south piece and an east-west piece, and each piece obeys its own simple conservation rule. Once you solve for the final x-momentum and final y-momentum of the system, you combine them with the Pythagorean theorem to get the total momentum's magnitude, and inverse tangent to get its direction.

This connects directly to the one-dimensional collision work earlier in the unit: same conservation law, same classification into elastic and inelastic, just broken into components first. It also sets up circular motion and rotation later, where splitting vectors into perpendicular components becomes the standard move for almost every problem. The habit you build here — resolve into components, conserve each one, recombine at the end — is the same habit you'll use for forces on inclines and for projectile motion.

Key terms

Component
The part of a vector pointing along one axis, found by projecting the vector onto that axis.
Elastic collision
A collision where total kinetic energy is conserved along with momentum.
Inelastic collision
A collision where kinetic energy is not conserved, often because objects stick together.
Resultant vector
The single vector found by combining two perpendicular components, usually via the Pythagorean theorem.

Watch it explained

  1. How it worksHow does splitting momentum into x and y turn a glancing collision into two separate equations?
  2. Worked exampleFind the velocity of the wreck when a 1500 kg car going north at 15 m/s hits a 1000 kg car going east at 20 m/s.
  3. Common mistakeWhy isn't the total speed conserved even though the total momentum is?
  4. Going furtherWhat angle do two equal masses separate at after an elastic glancing collision?

Check yourself

Your turn1 of 2
Find the speed of the wreck when a 1696 kg car going north at 20 m/s hits a 1932 kg car going east at 14 m/s, and they stick together.

End of topic.