AP® Physics 1: Algebra-Based · Unit 1 · Topic 1.4
Relative Motion in Two Dimensions
Relative motion in two dimensions means adding velocity vectors: an object's velocity over the ground equals its own velocity through the medium plus the medium's velocity, found by vector addition.
A boat crossing a river has two velocities at once: its velocity relative to the water (set by its engine or paddling) and the water's velocity relative to the ground (the current). What an observer on the bank sees is the sum of these two, added as vectors, not as plain numbers. If the boat aims straight across while the current pushes downstream, those two velocities are perpendicular, so they combine head-to-tail into a resultant arrow that points diagonally across and downstream. That resultant is the boat's actual path over the ground, which is why aiming straight across always lands you downstream of your starting point.
To add the vectors, draw the boat's velocity arrow, then start the current's velocity arrow at the tip of the first one. The resultant runs from the tail of the first arrow to the tip of the second. When the two velocities are perpendicular, the resultant's magnitude comes from the Pythagorean theorem, and its direction comes from the inverse tangent of one leg over the other. If instead you want to land exactly across, you tilt the boat's heading upstream so one component of its velocity cancels the current entirely, leaving only the across component to carry you over.
This idea is just vector addition applied to velocities, the same skill used for displacement and acceleration elsewhere in kinematics. It sets up projectile motion, where horizontal and vertical velocities are independent components that add the same way, and it reinforces that velocity, like displacement, has both size and direction.
Key terms
- velocity relative to the water
- The object's own velocity as it would move through still water, ignoring any current.
- resultant velocity
- The single velocity vector that results from adding two or more velocity vectors together.
- component
- The part of a vector that acts along one particular direction, such as straight across or straight upstream.
- vector addition
- Combining vectors by placing them head to tail and drawing the arrow from the first tail to the last tip.
Watch it explained
- How it worksWalk me through adding a boat's velocity and a current's velocity as two arrows.
- Worked exampleFind the boat's velocity over the ground when it heads across at 4 m/s through a 3 m/s current.
- Worked exampleFind the angle a swimmer must aim upstream to land straight across a 2 m/s river at 5 m/s.
- Common mistakeWhy doesn't aiming the boat upstream shorten the time it takes to reach the far bank?
Check yourself
End of topic.