AP® Physics C: Mechanics · Unit 1 · Topic 1.5

Projectile Motion

Projectile motion is two independent motions happening at once: constant-velocity horizontal motion and constant-acceleration vertical motion under gravity. Combining them traces out a parabola.

Split any projectile's motion into x and y components the moment it leaves the launcher. Horizontally, nothing pushes or pulls it (ignoring air resistance), so vx stays constant the whole flight: x(t) = v0 cos(theta)·t. Vertically, gravity accelerates it downward at g, so vy changes steadily: y(t) = v0 sin(theta)·t - (1/2) g t2. These two motions don't interact; gravity never touches vx, and nothing touches vy except gravity.

The parabola shape comes directly from this split. Solve the x equation for t = x / (v0 cos theta), then substitute into the y equation. The t2 term becomes an x2 term, giving y as a function of x that looks like y = ax - bx2 — exactly the form of a parabola. That's why a thrown football, a cannonball, or a kicked soccer ball always traces the same family of curve: one coordinate grows linearly in time, the other quadratically, and eliminating time mixes them into x2.

This is where derivatives and integrals from earlier in the unit pay off directly: vx and vy are just the time-derivatives of x(t) and y(t), and acceleration is the derivative of velocity — here, ax = 0 and ay = -g at every instant, integrated back to get the velocity and position functions. The range formula, R = v02 sin(2 theta)/g, falls out of setting y = 0 and solving for x. Landing below launch height breaks this symmetric formula, since the vertical drop takes longer than the symmetric parabola assumes, giving a longer flight time and a longer range than the flat-ground case at the same angle.

Key terms

Range
The horizontal distance traveled between launch and landing at the same height.
Trajectory
The path traced by a projectile's position over time, shaped like a parabola for constant gravity.
Independence of motion
The principle that horizontal and vertical motions of a projectile occur without affecting each other.
Time of flight
The total duration a projectile stays in the air from launch to landing.

Watch it explained

  1. How it worksHow do the separate x and y equations combine into y as a function of x for a projectile?
  2. Worked exampleFind the range of a projectile launched at 20 m/s at 40 degrees from level ground.
  3. Worked exampleFind the launch angle that maximizes range on flat ground and show why it comes out to 45 degrees.
  4. Common mistakeWhy doesn't a projectile's velocity drop to zero at the very top of its arc?
  5. Going furtherWhat happens to the range when the projectile lands lower than the point it was launched from?

Check yourself

Your turn1 of 2
Find the range of a projectile launched at 25 m/s at 52 degrees from level ground. Use g = 9.8 m/s2.

End of topic.