AP® Physics C: Mechanics · Unit 1 · Topic 1.1

Components and Unit Vectors

Any vector can be split into perpendicular x and y pieces called components, found with cosine and sine of its angle. This turns messy diagonal motion into two simple straight-line problems you can solve separately.

A slanted arrow mixes two directions of motion at once, which makes it hard to add to other vectors or plug into equations built for straight lines. Chopping it into a horizontal piece and a vertical piece fixes that: each piece lives on its own axis, so you can handle x and y motion completely independently, then combine results at the end. This is the whole reason kinematics in two dimensions stays manageable.

The chopping works through right-triangle trig. If a vector has magnitude A and points at angle theta measured from the x-axis, its horizontal component is A times cos(theta) and its vertical component is A times sin(theta). Picture the vector as the hypotenuse of a right triangle: cosine always grabs the piece adjacent to the angle, sine grabs the piece opposite it. Going backward, if you know the components Ax and Ay, the magnitude is √(Ax2 + Ay2) and the angle comes from inverse tangent of Ay over Ax.

This skill is the entry point for every topic that follows in kinematics. Position, velocity, and acceleration vectors all get split into x and y components so that derivatives and integrals can be taken on each axis separately, which is exactly how projectile motion and curved paths get solved later in the unit. Without comfort converting between magnitude-angle form and component form, nothing else in two-dimensional motion will click.

Key terms

Component
The projection of a vector onto one axis, showing how much of the vector points that way.
Unit vector
A vector of length one, like i or j, used to point out a direction along an axis.
Magnitude
The length of a vector, always a non-negative number found from √(x2 + y2).
Resultant angle
The direction a vector points, found from arctan of the y-component over the x-component.

Watch it explained

  1. How it worksHow do sine and cosine pull the x and y pieces out of a tilted vector?
  2. Worked exampleFind the components of a 25 m/s velocity aimed 37 degrees up from the horizontal.
  3. Worked exampleFind the magnitude and angle of the vector 4i minus 3j meters.
  4. Common mistakeWhy doesn't a negative component mean the vector itself has a negative length?

Check yourself

Your turn1 of 2
Find the x-component of a 31 m/s velocity directed 55 degrees above the horizontal.

End of topic.